素材 BitGem - Floor Texture Pack 4 纹理 地板 材质贴
金币:¥1.005年7天18小时52分前
- 2 Variations Dirt Tile
- 2 Variations Stone Tile
- 4 Variations Grass Tile
- 8 Textures in Total
5年7天18小时52分前 下载(1)个
素材 “UpuGui资源解包” unitypackage解包工具,学习利器
金币:¥1.005年10个月18天13小时1分前
这款工具的名字叫做 “UpuGui资源解包”,可以直接解压插件包,方便看到插件中的资源和脚本代码。
操作的时候只需要点击 Select Input File,选中所要解压的插件,解压好之后点击Unpack now进行保存,就可以查看了
5年10个月18天13小时1分前 下载(4)个
素材 SF Soft Shadow 2D 3.1.0 最高质量的软阴影
金币:¥2.005年10个月21天20小时47分前
• Everything is optimized for mobile!
• Supports colored lighting with custom cookies
• Physically realistic penumbras
• Custom in-scene shadow editor
• Adjustable light radius/softness
• Supports atmospheric fog and bloom effects
• Adjustable dynamic range and HDR support.
• Works great in top-down or side scrolling games
• Add atmosphere and depth to caves, forests or even space
• Works great with isometric or perspective view games
No expensive image filters or pixel shaders are used to blur the shadows since it's neither mobile friendly or accurate. Instead, SFSS relies heavily on vertex shaders to compute accurate penumbras, umbras and antumbras in a single pass and a fraction of the performance cost. You get 2D shadows with better quality and performance on all platforms!
5年10个月21天20小时47分前 下载(8)个
素材 Procedural Stochastic Texturing 纹理随机化/随机生
金币:¥1.005年10个月21天20小时53分前
3D scenes. However, whenever you want to texture large areas or achieve highly detailed surfaces using tileable textures and detail maps, tiling patterns become visible. This effect is illustrated on the left-hand side of the following picture. Typically, reducing repetition patterns requires bigger textures or hiding the visible repetition with additional ob jects. In this blog post, we provide a plugin that solves this problem for textures with stochastic appearances, such as rust, moss, bark, etc. Its impact is shown on the right-hand side of the following picture.
Rusted me tal material with regular texturing (left) and our technique (right).
Given an input texture, the plugin will procedurally generate an infinite texture that matches the appearance of the input. We do so by leveraging a state-of-the-art texture blending function that operates on a modified version of the input texture,
5年10个月21天20小时53分前 下载(7)个