光线照射的效果着色器包含了折射以及反射。其中包含了3个GUI示意图的着色器以及纹理演示场景。资源说明:This shader emulates light refraction as it passes through media with different refractive indices.
However the effect is purely artistic/cosmetic as the method of distortion is not based on physical model of refraction.
Update 1.2
- Added unlit distortion shader
- Added a simple particle distortion shader
Update 1.1
- Depth masking (ob jects in front do not get distorted contours)
- Color alpha controls transparency
- Added Factors to fade Texture maps
- Added Emissive properties
Features:
- Built on Unity's Standard Surface shader
- Chromatic Abbreviation (CA)
- Normal Map affects Distortion
- Smoothness < 1 Blurs refracted scene
Includes:
- 3 Shaders with different GPU footprints
- Demo Scene with some textures
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