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描述

unity次世代柔和阴影效果Next-Gen Soft Shadows LATEST 1.9.6
所支持的Unity版本:5.6.6 及以上版本
Next generation soft shadows replacement for Unity built-in lights, featuring adaptive penumbra size and screen space raymatched shadows to skyrocket your scene quality to the next level! 
The techniques 
NGSS techniques unifies shadows across all Unity lights using a set of custom algorithms that produces random persistent stable kernels for all lights. It removes aliasing and banding on extremely tiny shadowmaps textures. It requires less sampling to smooth/AA out shadows while being faster than traditional brute-force algorithms. Plus, it works on any platforms where Unity support shadows. 
Two variations at your disposal: 
A custom NVIDIA PCSS & PCF filter. Both techniques automatically changes penumbra size based on distance between receiver/caster and light positions. Twekable using built-in Unity light properties......


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