描述
一款UE4字符属性系统Character Attribute System,模型介绍如下:
Standalone system that can be added to any pawn, allows creation of stats/attributes (can be used for health management, mana, stamina, energy, strength, dexterity etc. any value that progresses), set a maximum level, experience needed per each level. Level up, scale stat/attribute values. Set frequency of custom value calculations such as health regeneration, mana regeneration etc.
The system comes with sample logic for health regeneration, and few sample stats. All the blueprints are well commented and there is an implementation tutorial, live help/support is available on request. The entire system is very flexible and can be used in conjunction with my other systems.