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描述

unity图片精灵处理SVG文件图像生成SVGAssets v1.3.5
所支持的Unity版本 :5.0.1 及以上版本
SVGAssets is a runtime library for reading SVG files and render them on Texture2D ob jects.
For projects that need to run across a wide range of devices, with different resolutions, SVGAssets simplifies your life: a single SVG file is enough, you won't need to maintain multiple copies of the same texture image, at different resolutions, anymore!
- Automatic generation of sprites from SVG files
 Really optimized texture atlasing, built at runtime on the target device
 Automatic deployment system: textures removal and regeneration on the target device
 Final player file size reduction, avoiding bitmaps deployment at all!
- Separate rendering of first level groups (SVG 'g' tags)
- Based on the robust AmanithVG SRE rendering engine
- Really high antialiasing quality: analytical pixel coverage
- Really fast rendering: 30ms tiger on Nexus4 at max resolution
- Support of SVG Tiny 1.2 specifications with the exception of animation, text, images- Support of some SVG Full 1.1 features: radial gradients, gradients spread modes, path 'd' attribute complete syntax, inline styles

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