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unity FPV陀螺仪输入控制FPV GyroAccel Input Controller 5.1
所支持的Unity版本:4.6.3 及以上版本
The use of a gyroscope and/or      accelerometer can greatly enhance the joy of playing a First Person View app, like a FPS or      racing game.
With this sc ript, you can skip the tedious vector calculus and quaternion analysis, and directly start adding some twist to your game: 
* Full 360 degree gyroscope control; 
* For older devices, without gyroscope, the accelerometer can be used to determine rotations around x and z (not y);
* Horizon's pitch can be adjusted, so the device can be held at a convenient angle; 
* Works in all device orientations; 
* 3 demo scenes included: simple character controller, turret and driving setup; 
* Easily add VirtualJoysticks, VirtualTouchpads and/or      VirtualButtons to your game; 
* Use the inspector to easily setup all settings, or      use new commands, like GetRotation() or      SetHeadingOffset() to create your own custom gameplay 

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