unity游戏事件系统 Event System X 1.1.1
Requires Unity 5.0.0 or higher.
Event System X
Event System X allows for the use of Events in the classic sense and in an automatic fashion based on defined triggers saving you time creating how you would fire events.
Features:
Broadcast empty event messages.
Broadcast any type of message ob ject.
Manual Event broadcasting
Automatic Event broadcasting based on triggers
Automatic Event broadcasting based on complex sequences
Remapping Event triggers using "InputRemapper.RemapDown(eventX, callback)"
Customize automatic broadcast with EventChannels and settings
One Event can have any number of listeners, and any number of message types
Listeners have names, tags, and ob jects that can be set or left null used to identify them
Listeners define what messages they receive
High performance
And more...
需要5金币 或 50 积分 ( 如何获取金币与积分)
免责声明:
【1】资源来自网络,仅限于个人学习研究,请勿用于任何商业用途,请支持或购买正版,尊重版权,请严格遵守国家相关著作版权保护的法律和规则,素材下载所需金币仅为素材收集整理的辛苦费用,并不代表素材本身价值,版权归原作者或其公司所有,请下载24小时内务必删除,否则后果自负,本站不承担任何责任及连带责任!