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描述

Soft Mask v1.3.1
所支持的Unity版本:5.4.5 及以上版本
Soft Mask is a UI component that masks child elements. It works almost like standard Unity’s UI Mask but supports gradients and semi-transparency. 
Demo | Documentation | Support Thread 
Easy to use: just drop it on the Game ob ject in the same way as Unity's standard Mask.
 Supports Image, RawImage, Sprite, and Texture.
 Works with TextMesh Pro!
Allows separation of a mask from the masked hierarchy.
Can be easily supported in your shaders.
Fully real-time: create, destroy, enable, disable, move, rotate and reorder a mask and UI elements at runtime.
 Can restrict input processing to only visible parts of the masked UI.
 Adjustable mask sampling: use black and white images, images with transparency or          set weight of each color channel manually. 
It’s intended to use with Unity’s UI only. No Sprite or          3D support is included.

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