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描述

unity简单碰撞编辑Easy Collider Editor 3.0.1
所支持的Unity版本:5.3.6 及以上版本
Easy collider editor is designed to facilitate the creation of 3D primitive colliders. By using primitive colliders instead of mesh colliders, rigidbodies can be added to gameob jects to allow for physics interactions. 
This tool allows for easy addition of multiple 3D primitive colliders on gameob jects by using simple and easy to use vertex selection tools. No more painfully adding, moving, and resizing colliders. 
Use vertex selection to add box, sphere, capsule, and rotated box colliders to ob jects. 
Version 3.0 includes a new improved UI, automatic handling of common problems, additional capsule generation method, improved warnings to users, additional toggles for including child meshes, creating colliders as a trigger, and options for collider attachment.

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