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描述

unity动态水物理系统Dynamic Water Physics  1.3
所支持的Unity版本:2017.4.6 及以上版本
DWP is a floating ob ject simulator that uses self-generated simplified mesh to create realistic behavior. Apart from buoyancy, it also simulates dynamic water forces making it suitable for both stationary and moving ob jects. 
MAIN FEATURES:
Fast and easy setup with no tweaking required.
Simulate any ob ject shape.
Works underwater and in all ob ject positions and rotations.
Works with joints and ob jects constructed out of multiple child ob jects, e.g. all the demo ships have functional rudders.
Water effects are auto-generated using simulation data.
Uses dummy mesh simplified by the built-in algorithm meaning high-poly ob jects do not affect performance.
Regular rigidbody with forces applied to it. No translation, etc.
Fast - less than a millisecond for 50 ob jects in the demo scene on a dual core CPU.

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