unity虚拟纹理AmplifyTexture 2.3
Amplify Texture brings texture virtualization to Unity, a revolutionary technology that allows you to bypass common texture size, quantity, and video memory limitations without compromising quality, performance or build size. Not only can Unity Scenes now use several gigabytes of textures without running into any issues, individual texture size is no longer a factor. Each texture can go up to 16384 x 16384 pixels using Unity 5 or even 32768 x 32768 pixels using Unity 2017. You can even take it one step further and take advantage of Multi-Tile UV collections, using hundreds of textures is as simple as selecting the first texture in the collection and hitting Build.
Texture Capabilities
Non-destructive virtualization process.
Virtual Textures are built incrementally.
LDR and true High Dynamic Range texture (EXR/HDR) support.
Individual texture size is not a factor after virtualization.
Up to 32768 x 32768 pixels per-texture with Unity 2017. (16k w/Unity 5)
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