Smooth Sync 3.09
要求Unity 5.3.0 或更高版本。
Simple drop-in setup for UNet, PUN, and PUN2. No coding required!
Smooths Rigidbodies and Transforms over the network with ease. Just add the SmoothSync sc ript to any game ob ject and watch it be smoooooth.
We aimed to improve NetworkTransform on all fronts. Smooth Sync is more configurable, uses less bandwidth, and gives you smoother and more accurate syncing of your ob jects.
Used by over 1 million gamers!
Reduced Costs
We only send what you need, reducing the networking costs over Unity's Network Transform by up to 60%. Use Unity's own calculator to see just how fast it will pay for itself and save you money.
Interpolation and Extrapolation
Performs interpolation and extrapolation to compensate for lag.
Highly Configurable
Choose what you want to send and when you want to send it. Optionally compress floats to further reduce bandwidth. Customizable interpolation and extrapolation settings depending on your game's needs.
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