MicroSplat - Anti-Tiling Module 2.11
This extension requires one license per seat
Requires Unity 5.6.1 or higher.
The Anti-Tiling module for MicroSplat adds several new features to the MicroSplat fr amework.
Features Added:
- Detail Noise, which adds detail when getting close to textures.
- Distance Noise, which modulates the textures in a distance with noise to break up tiling patterns
- Distance Resampling, which resamples the terrain textures in the distance at a different scale to break up tiling patterns
- Normal Noise, which blends a second normal map into the first, adding variation across the terrain. Up to 3 layers of normal noise can be used to create complex variations.
- Anti-Tile Array, which allows you to combine a noise normal, detail, and distance texture for each texture on your terrain into a packed texture array.
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