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描述

GPU Instancer 0.8
所支持的Unity版本:5.6.5 及以上版本
GPU Instancer is an out of the box solution to display extreme numbers of ob jects on screen with high performance. With a few mouse clicks, you can instance your prefabs and Unity terrain details.
GPU Instancer provides user friendly tools to allow everyone to use Indirect GPU Instancing without having to go through the deep learning curve of Compute Shaders and GPU infrastructure. Also, an API with extensive documentation is provided to manage runtime changes.
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Features
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- Out of the box solution for complex GPU Instancing.
- VR compatible. Works with both single pass and multipass rendering modes.
- Easy to use interface.
- Tens of thousands of ob jects rendered lightning fast in a single draw call.
- GPU frustum culling.
- Automatically configured custom shader support
- Complex hierarchies of prefabs instanced with a single click.
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