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unity液体系统Obi Fluid 3.4

With Obi Fluid you can create fully multi-threaded AAA quality fluid simulations with ease. Fluids react to each other, can affect and be affected by rigid bodies (even make them float or  sink!), and are capable of sticking to surfaces.
Please note that fluid simulation is a very intensive task. Be aware of its performance implications before using it.
Available for Windows, Mac, iOS and Android.
What to use it for:
- Small scale fluid simulations
- 2D fluid game mechanics
- Dripping fluid
- Splash effects
What NOT to use it for:
- Large scale fluid simulations
- Pools, oceans, lakes, floods
All physical properties or  the fluid are adjustable: viscosity, density, surface tension, stickiness, vorticity...
Features:
- Custom emitter shapes.
- Two-way rigid body interaction.
- Modular solver: don't waste performance, all parameters are exposed.
- Adjustable solver iteration count.
- In-editor simulation preview.
- Hassle-free particle resolution adjust using a single parameter.
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