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描述

unity地形网格系统Terrain Grid System 6.2
所支持的Unity版本:5.5.0 及以上版本
Terrain Grid System is an advanced grid generator and territory/cell highlighter/fader with powerful features for both Terrain and 2D grids.
Are you working on a strategy or  RTS game and want to quickly highlight cells under some units or  show territories under control? Do you wish to allow the player choose a destination over a terrain? This is the perfect asset for that! 
**Features**
- Configurable, fully interactive and fast grid generation, including Voronoi tessellation, box/squared, rectangular and hexagonal types.
- Change visibility, color or  texture of cells from Unity editor with the integrated grid editor.
- Up to 10.000 cells per grid.
- Produces highly optimized grid mesh with reduced vertex count.
- Two levels of regions: cells and territories.
- Fastest selectable and highlighting system for both cells and territories.
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