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描述

unity物体检测Spacial Vision 1.0
Requires Unity 5.0.1 or  higher.
ob ject proximity detection and eventing system to allow an ob ject to "see" other ob jects in the environment.
Detection and Targeting strategies (e.g. Nearest/Farthest) can be employed to select a specific ob ject in the field of view, giving telemetry on distance and direction to the selected target.
Key Features:
- Engineered for high efficiency and scale. Can handle thousands of ob jects without dropping FPS
- Non-collider/trigger based, allowing for coroutine based time-slicing
- Selective layer detection
- C# eventing system so you can efficiently hook into detected and lost ob jects
- Quick and easy to use - just drop an ob ject and configure your perimeter

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